Releasing the IGS build


Hello everyone, today I'm releasing MEGACOMPLEX online for the first time.

The build being published is the same one presented during Indie Game Show, an indie expo that ran in Fuengirola earlier this year. This is also the place where I first announced MEGACOMPLEX! 

So far, only my friends, family, and the people that showed up to my stand got to try the game, and I got a ton of feedback, and saw a lot of people having a great time playing this game. As I kept working on it though, I thought about opening up the game for more people to get an idea of what it tries to be. So, I've decided to publish that same build from the expo online.

This DOES mean however that any and all bugs present at that time will still be present now, but rest assured; they've already been squashed during development! 

I hope this release lets more people give MEGACOMPLEX a shot, whether it's someone who has been following my socials for development updates, or someone who has never heard of the game until now. My goal with this game is to make a place anyone can explore and find their own little "corner" they could hang out forever in.

In the meantime, here's a peek at the places yet to be revealed in the game:


Whether you're a returning player from IGS or playing MEGACOMPLEX for the first time, I hope you enjoy the first public build. If you'd like to give me direct feedback, you can do so on my Twitter.

Have fun!

Files

megacomplex_IGS_build.zip 52 MB
3 days ago

Get MEGACOMPLEX

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.